Proven Guidelines for Planning, Designing, and Evaluating Visuals in Training Materials...
What can you achieve with this book?
The second edition of Graphics for Learning reveals the processes and most recent research-based principles involved in designing effective graphics for print or computer instructional materials. We answer questions such as:
- Does an investment in visuals pay off in better learning?
- What kinds of graphics are proved to improve learning?
- What process should I use to ensure the most appropriate visuals in my instructional materials?
- What is the truth about visual learning styles?
- How can visuals be used for motivation?
- How can I select or design visuals that boost rather than corrupt learning?
- When is it best to use animations or still videos?
How is this book organized?
- The first section of the book includes three chapters that lay the foundation by introducing three views of graphics and overviewing a visual design model.
- Section Two looks at the ways that graphics interact with the brain to support or disrupt psychological learning processes.
- In Section Three you will learn how to best leverage graphics to illustrate your content, including procedures, concepts, facts, processes, and principles.
- Last, in Section Four we guide you through a visual design model that illustrates how to plan your visuals from the start of your project to the production phase.